Flash NadeZ

Do you think it's Useful or good?

  • Don't care if it's in or not

    Votes: 0 0.0%

  • Total voters
    5

Renji

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I think SC2 should them. It'd be a replacement for optical flare, only it'd be a late game upgrade and would MASS blind enemies, even your own units if there close and facing that direction. But, unlike optical flare, this blinds them so they cant move and have their site range halved. It'd be like this:

Flash Grenades

The Medic throws a X-245 Military Issue Flash Grenade to stun and blind everything in the flash for a few seconds.

Energy: None, only one Flash Grenade per a Medic though
Minerals Required to Upgrade: 250
Gas Required to Upgrade: 200

Researched From: Black Ops

Effect: Stuns units for 8 seconds and Blinds them(Halves attack range) intill Restoration is used on the units.

Works on: All Infantry only.

I think it'd be an excellant ability to have for the Medic. Opinions on this?
 

PauseBreak

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its the same thing she has now. and why wouldn't the infantry have that? something i've always wondered.
 

Emperor Pan I

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I think SC2 should them. It'd be a replacement for optical flare, only it'd be a late game upgrade and would MASS blind enemies, even your own units if there close and facing that direction. But, unlike optical flare, this blinds them so they cant move and have their site range halved. It'd be like this:

Flash Grenades

The Medic throws a X-245 Military Issue Flash Grenade to stun and blind everything in the flash for a few seconds.

Energy: None, only one Flash Grenade per a Medic though
Minerals Required to Upgrade: 250
Gas Required to Upgrade: 200

Researched From: Black Ops

Effect: Stuns units for 8 seconds and Blinds them(Halves attack range) intill Restoration is used on the units.

Works on: All Infantry only.

I think it'd be an excellant ability to have for the Medic. Opinions on this?
would be to complex to hit everything facing that direction.
 

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