My Protoss Stragedy

Moof-Ader

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[glow=brown]I usually start out with makin 3 pylons and then make 3 gateways with 2 zealots on each. Then I usually make enough zealots until i have 12 or close to that.Then i take my guys out and then find them and attack while I am building more zealots.I usually win this way and I havent lost yet using this method.[/glow]

[glow=red]EVERY1 MUST SUFFER!!![/glow]

[glow=green]MOOF-ADER[/glow]
 

Moof-Ader

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[glow=brown]This is a fastest possible map.[/glow]

[glow=red]EVERY1 MUST SUFFER!!![/glow]

[glow=green]MOOF-ADER[/glow]
 
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Originally posted by Moof-Ader
[glow=brown]I usually start out with makin 3 pylons and then make 3 gateways with 2 zealots on each. Then I usually make enough zealots until i have 12 or close to that.Then i take my guys out and then find them and attack while I am building more zealots.I usually win this way and I havent lost yet using this method.[/glow]

[glow=red]EVERY1 MUST SUFFER!!![/glow]

[glow=green]MOOF-ADER[/glow]
how many probes do u make?
 

Moof-Ader

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[glow=brown]I made like 20 probes and i was playing against guys who were like 12-5 and 11-7.Somewhere in that range.[/glow]

[glow=red]EVERY1 MUST SUFFER!!![/glow]

[glow=green]MOOF-ADER[/glow]
 

Phoenix2003

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pvt: the usual 1 gate goon/robo unless they're doing a gundam rush. late game carriers depending on how the game is going.

pvz: early zeal rushes, archons/temps for mutas, temps/goons for lurks, zeals/archons/temps and if I can afford DAs, those, too.

pvp: lots of things, goons/temps/reavers,etc.

Basically how I play as toss.
 

a@...

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[glow=blue]There is no best strategies for SC.

You can't always win by using same strategies.

Every strategies can be countered.[/glow]
 

Phoenix2003

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We know.(I think)
 

aphextwin

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k now thats rong...... u dont make 3 pylons u make:

> 1 pylon
> 2 gateways
> 1 z
> 1 pylon
> 1 assimilator
> 2 z
> 1 cyber core
> as many goons as u can
> tech from there... (high temp, sairs, reavers... w/e)

btw only newbs play fastest
 

a@...

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[glow=teal]Getting goons as soon as possible is very good but there's chance that your enemie will attack you before you make them...even though i know that's gonna happen but if you have more than 12 goons(attack ragen upgraded) it's almost impossibe to kill them with just marines and zealots...i don't know about fastest possible map b/c i only played that like 3 times.[/glow]
 

Ubuu

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Originally posted by Phoenix2003
pvt: the usual 1 gate goon/robo unless they're doing a gundam rush. late game carriers depending on how the game is going.

pvz: early zeal rushes, archons/temps for mutas, temps/goons for lurks, zeals/archons/temps and if I can afford DAs, those, too.

pvp: lots of things, goons/temps/reavers,etc.

Basically how I play as toss.
The strategy you just posted, Phoenix, is obviously not money map.

Lets say you play against another multi-race team of 3. Which strat are you gonna use?

~Ubuu
 

Phoenix2003

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You know what it is. I've started playing this game on non-money maps, believe it or not. So when I do play on money maps, I tend to do weird things like fast expand(long before I ran out of minerals or gas) and I go out destroying enemy expansion attempts. I played other RTS games and learned about coordinating attacks(attacking with more than one unit) so I never actually massed anything.
 

Ubuu

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Originally posted by Phoenix2003
You know what it is. I've started playing this game on non-money maps, believe it or not. So when I do play on money maps, I tend to do weird things like fast expand(long before I ran out of minerals or gas) and I go out destroying enemy expansion attempts. I played other RTS games and learned about coordinating attacks(attacking with more than one unit) so I never actually massed anything.
Yeah, cool. But you havern't answered my question yet.:rolleyes::p
 

Tiger_shark

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I'm good with terran on money map, BGH, LT, hunters, anything...cause then i'm more flexible with the friends i have on b.net...

For toss on fastest possible...my build is the following...i rarely use toss now so this might be a bit off

7- pylon, assimilator with same probe
9- gateway, pylon, pylon.. all with same probe
Right when assimilator done, 3 on gas
Right when gateway finish, core
Next probe done, 2 more gateway
ALWAYS PUMP PROBES
When core done, pump goons and upgrade range out of all gateways CONSTANTLY....
Build another assimilator and 3 on gas when done
build gateways and pylons as needed after that
Tech to robo fac and observer shortly after

In short, it is basically ur typical goon rush
My strat has 1 flaw....M&M ownz it....anything else will die..

Microed goons kill zeals and lings...i know this is money map, but micro can still make difference, not many money map players know what micro is
 

Phoenix2003

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Originally posted by Ubuu
The strategy you just posted, Phoenix, is obviously not money map.

Lets say you play against another multi-race team of 3. Which strat are you gonna use?

~Ubuu
Don't know what you mean. Sorry it took so long.
 

chocolate

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If they were all against you..then you press the following keys exactly in that order:
-enter
-haxor!!!
-enter

-F10
-E
-X
-[Start]
-[Programs]
-[Starcraft]
-[Starcraft]
-M
-E
-enter
-(type name and password)
-Remember Person's name(or fail if you want to)
-"/w (random name) your a haxor!!!"
-wait 30 seconds
-repeat until they leave battle.net
-I laugh my butt off

----------------------------
If it was fair, then it depends on what your allies are.
 

Phoenix2003

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Got it.

Against all three, I probably be using storm a lot more often than usual. Concentrate on beating zerg first. Then work my way through the others. And hope they all don't attack me at once.
 

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