Originally posted by manofhonor
on sc original when im agasint toss on certain maps,i tend to use a couple of bats..not good on bw? and i didnt know yet that the academy was necessary for medics, thanks for the enlightment
When you play the game, don't try to PRE-PLAN your unit combinations.
Instead, start out with several ways to screw your opponent and change your unit mix according to what your opponent is building.
That is very true in the case of the Firebat.
Firebat counters Zerglings.
If your opponent uses lots of Zerglings, get a few Firebats (4-6?) in combination with your group.
Even with 30+ zerglings, those 4-6 bats will kill very well. (not without acceptable losses though)
If your opponent uses Zealots, the counter includes Firebats BUT its better to use something else.
Why?
Siege Tank + Marine will counter Zealots + other units better than Bats.
And usually, a Toss player will have Templars, Reavers or Cannons to counter your infantry so your Firebats wouldn't do much.
Also, when it comes to pure Zealots, Vultures + Mines kills them much much better AND counters Dark Templar or Dragoons.
What are "ways to screw your opponent" stated above?
Well...when you start a game, you know whats the "basic army" of each race.
For Terran, it would be Goliaths + Tanks or BCs + Tanks in the end.
So build up your Tanks and Goliaths while constantly attacking with them and NOT LETTING THEM DIE.
But your opponent will attack you while you build up your Goliath + Tank wouldn't he?
This is where the "screwing" comes.
Certain units disrupts certain strategies.
-Vultures pretty much screws Toss early game ground.
-SV detects DT, irradiate High Temps, EMP archons though not so much needed.
-Turrets detects DT and comes faster than SV.
-Wraiths kills Reavers and Dropships + scout the map.
-Tank drops on cliff are hard to stop.
-Marine drop hit and run disrupts your opponent's economy.
-And much more.
How do you know which to go?
-Scout
-Experience. (After much playing you realise certain thing...like most toss's early ground are countered by Vultures and that you need to rush Siege fast vs ranged Goons and Reavers)
Good luck dude.