Renzokuken
Saved
I find that i am at my weakest when vsing Zerg. I've always had trouble with countering their huge masses of units that could easily entail Hydras/Lings/Ultras and even Mutalisks to strengthen their already bolstered army.
But lately i have been training, if you will, against Zerg in an attempt to find some footing and at least a decent strategy (Including a basic build order) against the abomination that is the Zerg.
And i think i've found one. I have only tried this once and it worked once. I started by playing defensively (Which generally a Protoss doesn't do, but in this case, i wanted to be a little different and mix it up) and got myself a Forge before my Gateway and cannoned up against a ling rush (2 cannons did the job).
I then just decided to go mass Zeals (I never bought a Dragoon that game) to stop the easy onslaught of Zerglings (Which rape Dragoons) and the agile Hydralisks (I hate microed Hydras).
But after a while i thought that if he got Mutalisks, i'd be raped easily, so i scattered a few more cannons and got 2 Stargates and decided to go Corsair/Zealot (Zealots to rape ground and Corsairs to rape Ovies and Mutalisks).
But then when he started to micro his Hydralisks away from my Speedlots and rape them slowly, i knew i had to stop them somehow, and i didn't want to go HTs because Hydralisks CAN dodge storm easily. And then i thought that the way to kill Hydralisks is to stop them and what stops units? Maelstrom.
I slowly got some Dark Templars and fused them to make DA's (I had maelstrom researched before i got my first DA) and maelstrom stopped the escaping Hydralisks so that the Zealots could get to them.
Well that's the strategy and i felt more comfortable using that strategy rather then Dragoons or HT's.
The reason for this thread is to ask your opinion, and i am mainly looking for people who know the Protoss rather well and can state how Zeal/Sair/DA can be stopped (Obviously it can, but i'd like to know). And also, if you could comment on the replay, my only beef with that game was that i didn't get enough Gateways and i expoed too slowly.
But lately i have been training, if you will, against Zerg in an attempt to find some footing and at least a decent strategy (Including a basic build order) against the abomination that is the Zerg.
And i think i've found one. I have only tried this once and it worked once. I started by playing defensively (Which generally a Protoss doesn't do, but in this case, i wanted to be a little different and mix it up) and got myself a Forge before my Gateway and cannoned up against a ling rush (2 cannons did the job).
I then just decided to go mass Zeals (I never bought a Dragoon that game) to stop the easy onslaught of Zerglings (Which rape Dragoons) and the agile Hydralisks (I hate microed Hydras).
But after a while i thought that if he got Mutalisks, i'd be raped easily, so i scattered a few more cannons and got 2 Stargates and decided to go Corsair/Zealot (Zealots to rape ground and Corsairs to rape Ovies and Mutalisks).
But then when he started to micro his Hydralisks away from my Speedlots and rape them slowly, i knew i had to stop them somehow, and i didn't want to go HTs because Hydralisks CAN dodge storm easily. And then i thought that the way to kill Hydralisks is to stop them and what stops units? Maelstrom.
I slowly got some Dark Templars and fused them to make DA's (I had maelstrom researched before i got my first DA) and maelstrom stopped the escaping Hydralisks so that the Zealots could get to them.
Well that's the strategy and i felt more comfortable using that strategy rather then Dragoons or HT's.
The reason for this thread is to ask your opinion, and i am mainly looking for people who know the Protoss rather well and can state how Zeal/Sair/DA can be stopped (Obviously it can, but i'd like to know). And also, if you could comment on the replay, my only beef with that game was that i didn't get enough Gateways and i expoed too slowly.