Malcom Sex
Member!
Honestly, I can't believe what I saw in the previews of SC2. At first I was awestruck by its seemingly smooth gameplay and impeccable graphics, but at second glance, I noticed something that really bothered me. The protoss, who have had many units regeared, replaced, created, and deleted struck me as disturbing. Why you may ask? Because the design is cliche. If you don't see my point, the lead designer from SC2 was the lead designer on Command and Conquer 3 i believe, and the similarities between the two are striking. Honestly, what half assed rts doesn't have a mothership or 3-4 legged walker?