Oh STFU, you got rid of the soul hunter due to your ****ing whining.
First off, where the hell did the Soul Hunter come into this. I liked the soul hunter, but if you actually knew anything about me, than you would know that
With all those damn unnessary terran air units along with all that damn siege units,(along with too much detection) carrs will be needed all the more now.
You mean how there is only one Anti-air air unit now, replacing both Valkyries and Wraiths and doesn't even have cloak AND which also replaces the Goliath, Terrans best ground to air unit. Or the fact that the Missile Turrets no longer have detection, and a separate structure is needed. Not to mention Immortals can take the Siege tank fire, and Colossus can step around any defense a terran can produce.
In BW, carrs were almost necessary break T pushes. If terrans didn't want to deal with carriers so much maybe you ****** ass terran players should stop hiding behind behind siege mode, spider mines and ****ing missile turrets. Terran players SUCK.
Of course why not stop using siege tanks and spider mines, the only thing that can make a Terran win against a protoss. First off we are talking about SCII, and not BW. I was talking about my distaste for a unit which only requires attack move for the average player against an average player to win, where the unit priority and static defense priority targets little piece of shit interceptors instead of the actual carriers. That is my problem with Carriers. At least the terrans one Air assault unit could have taken a shieldless tempest, no now it has to be a carrier.