Ntrik_
Premium Member
- Joined
- Jan 19, 2004
- Messages
- 9,687
- Reaction score
- 4
BFH, if you're just posting here for sake of arguments/yourpost count/your way of keeping the forum alive, Please do it in a proper manner and actually back up things up in logical sense...
And well, I dont get whats so hard to understand about their shields. It basically works against heavily armed units such as tanks and reavers (possibly ultralisks?). This way, players could think of strategic advancements in their attacks, because you can have immortals advance before zealots to take advantage of their special shields, while zealots go and kill off the tanks basically.
Just.. think of it as a passive skill. Like in War3, Mountain Giants have passive skills that allows them to reduce incoming damage by 13 (or soemthign like that), think of it as that, except it's incoming "heavy-type" damage.
And well, I dont get whats so hard to understand about their shields. It basically works against heavily armed units such as tanks and reavers (possibly ultralisks?). This way, players could think of strategic advancements in their attacks, because you can have immortals advance before zealots to take advantage of their special shields, while zealots go and kill off the tanks basically.
Just.. think of it as a passive skill. Like in War3, Mountain Giants have passive skills that allows them to reduce incoming damage by 13 (or soemthign like that), think of it as that, except it's incoming "heavy-type" damage.