The Zergling That Can't Die

MacMan

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It's not a trick, when a health event is brought up by a trigger at the same time as a projectile, the trigger is usually taken first, and the negative health attached to the projectile is compensated, so you'll see a detonation but no damage inflicted.
 

-MatriX-

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Yeah, it's not that hard to do. People would figure out how to do that within seconds / minutes, depending on who is playing it.

By the way, crazy-man what is that unit on your avatar?


[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

-MatriX-

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Sorry, when I asked that question it was before you changed it to a Charmander. It looked like a deformed Lurker. I don't get it... Why do you like Pokémon? I'm not dissing on you or anything but it is really old and outdated. I just want to know why you like it, I guess.

[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

-MatriX-

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But an invincible Zergling can't change into a deformed looking Lurker. Now that I think it was probably a StarCraft mod that did it.

[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

-MatriX-

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Lol, all of these one-word posts of yours are hard to respond to. Mind making them a little bit longer?

[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

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